Antes Banda: Two Cushions and Ball · Drill cards

Aim = Start × Arrival (with spin: Aim = (Start + Spin) × Arrival)

Short cushion: Start 3, Arrival 2.5Arrival: 2.5Start: 3Aim: 7.5Start 3, Arrival 2.5 → Aim = 3 × 2.5 = 7.5. No spin, high hit.
Short cushion: Start 2, Arrival 4Arrival: 4Start: 2Aim: 8Start 2, Arrival 4 → Aim = 2 × 4 = 8. No spin, high hit.
Short cushion: Start 4, Arrival 5.5Arrival: 5.5Start: 4Aim: 22Start 4 (left corner), Arrival 5.5 → Aim = 4 × 5.5 = 22. Arrival 5.5 is marked beyond the bottom-right corner, on an extension of the scale.
Short cushion, spin 3Spin (added to the start): 3Arrival: 4Start: 0Aim: 12Start 0, spin 3 → Start 0 + 3 = 3. Arrival 4 → Aim = 3 × 4 = 12. Played with spin 3.
Long cushion: Start 3, Arrival 3Arrival: 3Start: 3Aim: 9Long-cushion variant. Start 3, Arrival 3 → Aim = 3 × 3 = 9. No spin, high hit.
Long cushion, spin 4Spin (added to the start): 4Arrival: 2Start: 1Aim: 10Long-cushion variant. Start 1, spin 4 → Start 1 + 4 = 5. Arrival 2 → Aim = 5 × 2 = 10.