Risky: ball 2 comes off the cushion and hits ball 3The cue ball hits the right side of ball 2 at half-ball (left reverse spin 2, speed 3) and goes to ball 3 via the left long, top short and right long cushions. Ball 2 goes to the left long cushion, comes back, crosses the table and hits ball 3 directly. Ball 2 gets there long before the cue ball; ball 3 moves, and the cue ball arrives at an empty spot.
Ball 2 hitting ball 3 · Drill cards
Safe: thin hit, ball 2 passes below ball 3The same position is played with 1/4 ball and left reverse spin 1. Ball 2 leaves at a steeper angle, takes the left and right long cushions, passes below ball 3 and stops in the lower half of the table. Ball 3 stays in place (green), and the cue ball reaches it along the same path.
Risky: ball 2 comes off the top cushion down onto ball 3The cue ball hits the left side of ball 2 at half-ball (right running spin 3, speed 3) and goes to ball 3 via the left long, top short and right long cushions. Ball 2 goes up to the top short cushion, comes back and comes down right onto ball 3; the cue ball has not yet reached its third cushion. Ball 3 is pushed into the lower area.
Safe: 3/8 ball, ball 2 heads for the right cushionThe same position is played a little thinner (3/8 ball); spin and speed are the same. After the top short cushion ball 2 goes to the right long cushion, passes to the right of ball 3 and stops at the bottom of the table. The cue ball reaches ball 3 with the same three cushions.
Risky: ball 2 goes straight to ball 3The cue ball hits the left side of ball 2 at half-ball (left reverse spin 3, speed 3) and zigzags up to ball 3 via the left, right and left long cushions. Ball 2 goes straight to ball 3 without taking any cushion and sends it to the upper right area. By the time the cue ball is just coming off its first cushion, ball 3 has already moved.
Safe: thin hit, ball 2 goes to the top cushionThe same position is played with 1/4 ball and left reverse spin 3.5. Ball 2 goes at a steep angle to the top short cushion, comes back and stops in the lower half of the table, away from ball 3's path. Ball 3 stays in place (green); the cue ball reaches it along the same zigzag path.