NumberingVerworst numbering: start outside the bottom short cushion, aim on the right long cushion, arrival inside the bottom short cushion.
Renversé · Drill cards
Aim = Start − Arrival
Reference positionArrival: 50Start: 70Aim: 20Start from 70, aim at 20, arrive at 50.
Arrival 50Arrival: 50Start: 80Aim: 3080 − 50 = 30
Arrival 50Arrival: 50Start: 90Aim: 4090 − 50 = 40
Arrival 50Arrival: 50Start: 100Aim: 50100 − 50 = 50
Start 60Arrival: 50Start: 60Aim: 560 − 50 = 10; start is 60, so −5 → 5
Arrival 60Arrival: 60Start: 70Aim: 7.570 − 60 = 10; arrival is 10 points from the corner → −2.5 → 7.5
Arrival 60Arrival: 60Start: 80Aim: 17.580 − 60 = 20; −2.5 → 17.5
Arrival 80Arrival: 80Start: 90Aim: 2.590 − 80 = 10; 3 × −2.5 → 2.5
Arrival 90Arrival: 90Start: 100Aim: 0100 − 90 = 10; 4 × −2.5 → 0
Directly onto ball 2Arrival: 50Directly onto ball 2: YesStart: 70Aim: 2570 − 50 = 20; over the ball +5 → 25
Directly onto ball 2, arrival 60Arrival: 60Directly onto ball 2: YesStart: 80Aim: 22.580 − 60 = 20; −2.5 → 17.5; +5 → 22.5
Long cushion, lower zoneArrival: 50Start: 70Arrival on the long cushion: Lower zoneAim: 18.7570 − 50 = 20; −1.25 → 18.75
Long cushion, middle zoneArrival: 50Start: 70Arrival on the long cushion: Middle zoneAim: 17.570 − 50 = 20; −2.5 → 17.5
Long cushion, upper zoneArrival: 50Start: 90Arrival on the long cushion: Upper zoneAim: 36.2590 − 50 = 40; −3.75 → 36.25
Start 60, over the ball, middle zoneArrival: 50Directly onto ball 2: YesStart: 60Arrival on the long cushion: Middle zoneAim: 7.560 − 50 = 10; −5 → 5; +5 → 10; −2.5 → 7.5