Start 0, arrival 40Arrival: 40Start: 0Aim: -40Aim = 0 − 40 = −40. The value is on the negative side (the left half of the top short cushion, slightly right of the 1st diamond).
Plus rodadas (no spin) · Drill cards
Aim = Start − Arrival
Start 60, arrival 40Arrival: 40Start: 60Aim: 20Aim = 60 − 40 = 20. 20 is the point ⅔ of a diamond to the right of the middle diamond.
Base 20: start 20, arrival 8Arrival: 8Start: 20Aim: 12Aim = 20 − 8 = 12. The cue ball arrives at 8 on the 3rd cushion and at 8 on the 4th cushion (left long cushion, 3rd diamond). Spin 0 (the contact point is slightly above the center).
Base 15: start 15, arrival 5Arrival: 5Start: 15Aim: 10Aim = 15 − 5 = 10. At the 4th cushion it heads for point 5 (about 1.5 diamonds). Spin 0.
Start 0, arrival 40 (horizontal drawing)Arrival: 40Start: 0Aim: -40A = S 0 − LL 40 = −40. A horizontal drawing of the aim −40 example. Spin 0.
Start 60, arrival 40 (horizontal drawing)Arrival: 40Start: 60Aim: 20A = S 60 − LL 40 = 20. Spin 0.
Base 10: start 10, arrival 10Arrival: 10Start: 10Aim: 0Aim = 10 − 10 = 0, i.e. the corner. At the 4th cushion it arrives at point 10 (the top end of the left long cushion). Spin 0.
Base 5: start 5, arrival 0Arrival: 0Start: 5Aim: 5Aim = 5 − 0 = 5. It arrives at 0 on the 3rd cushion and from there goes to the 4th-cushion point 0 on the top short cushion (about 2.8 diamonds). Spin 0.